CFTD 4 HDRP
for Unity's HDRP
AboutCrack-Free Tessellation Displacement Shader for Unity's HDRP. This tessellation shader uses buffers to calculate and remove displacement errors at UV discontinuities.
Version: Unity 2019+
Supports PN-AEN Tessellation (adds geometric detail and smooths meshes, while persevering hard edges).
DirectX 11, 12 and Vulkan support (Vulkan tested on Windows).
Supports GPU Instancing (helps with reducing batches).
Full support for Unity's PBR workflow.